Omega III - 5 hours-8 hours Lab - 8 hours processing - 3 Omega, 6 Regular items Omega II - 2 hours-5 hours Lab - 3 hours processing - 2 Omega, 4 Regular items Omega I - 30 minutes-2 hours Lab - 1 hour processing - 1 Omega, 2 Regular items Output of each type of canister (note the canisters may rarely produce fewer regular items than what is listed below thanks /u/Paracortex) If you are looking for a Simoleon cost to the Omega items, it can be traced back to how much you spent on the canisters. Each canister, regardless of its size, costs 7000 Simoleons to produce. Your Omega Labs produce Omega canisters which then get processed by the Omega Research Facility. Omega residences and storage/NeoBank upgrades require special Omega items that are only produced out of your Omega Research Facility. The NeoBank, Omega Storage, and Omega Research Facility do not cost any NeoSimoleons, but the Labs do cost an increasing amount of NeoSimoleons. Each of these buildings is 2x2 tiles in size and you must have at least one of each for Omega building (though you can eventually get up to 6 Omega Labs). At the beginning you are able to hold 15 items in Omega storage, and have a capacity of 5000 NeoSimoleons in the NeoBank which are upgradeable with Omega items, similarly to other upgrades in the game. Note that if you ever decide you don't want Omega, you cannot bulldoze or store these buildings. These are the Omega Storage, NeoBank, Omega Research Facility, and Omega Labs. Omega requires a few new government buildings. This guide is intended to give an overview to mayors new to Omega and provide tips/tricks to allow you to grow your Omega zones and turn your city into a futuristic-looking megalopolis! The ability to dip your toes into Omega is provided when you reach level 30. Omega residences do not use the standard police/fire/health buildings as other residential areas. Omega buildings have some of the highest base population (short of Epics) and are futuristic-looking residential buildings. Omega is here to guide you into the future with its advanced residences, utilities, and NeoSimoleons. Posts about cheats, exploits or hacks are never allowed.FB fan group has groups for trading, chatting, and club searches.Posts that are about Mayors Club recruitments or requests, trade, and other socially interactive purposes should be posted in the sister subreddit, /r/SCBuildIt_Classifieds, reserving this main sub for information, news, discussion, screenshots, tips, tutorials, and other content directly about the game itself.r/SCBI_Buildings archive of all limited time buildings. ![]() Guides / Wiki player written guides to share tips and tricks.SCBI Discord join to chat with other mayors, trade, and make friends.This subreddit is a place for players of the game to gather, discuss the game, and share tips and achievements with the community. While SimCity BuildIt has city building and simulation elements to it, it is geared as a social experience more than anything else. This is an unofficial subreddit for the mobile Freemium game by EA and Track Twenty. Check out our flair options above! Welcome to SimCity BuildIt
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